Posts Tagged The Elder Scrolls
It’s sometimes nice to go back to some of the older titles, that struggled on the average gamer kit available when they were new, and see how they perform on newer hardware. For instance, Morrowind (with the Tribunal/Bloodmoon expansions) struggled a bit, particularly if you had a lot of mods running.
I’ve started up a new game of Morrowind, with both expansions, and about 40 mods running (mostly high-quality textures, better body models, better clothing, advanced sound, weather, lights, etc). Cranking the visuals up to max hasn’t really hurt the frame rate on my current rig, and because it’s been a while since I last played it I’m having fun exploring all over again 🙂
I remember that Daggerfall was released just before my birthday in September 1996, and I was still playing it over a year later, having completely missed all the fuss about Diablo (which came out at the end of 1996). Daggerfall was one of the first successful 3D first person sandbox RPGs with a huge game world, massive random-generated dungeons, huge populated towns, and an involving back story (told mostly through the books that you find). It was the first RPG game I played that did not railroad you down the main quest line, in fact I don’t think I even did the main quest until a second visit to the game some years later.
It’s worth a look at where Morrowind and Oblivion came from, and if you enjoyed Morrowind you’ll likely enjoy Daggerfall as well (bear in mind the 15 year old game engine tech though). You’ll need to run it under DOSBox, but Bethesda have provided full install instructions to get you up and running quickly.