I didn’t want to say anything until it was finalised, but I have joined a new World Of Tanks clan, the Infamous Challengers.
A CIRC4 deputy commander, InvincibleMrT, had been trying to get some backing to start a new CIRC clan with the goal of forming a training corps for those who actually want to improve and get up to competitive standard, but it didn’t seem to be going anywhere so he went it alone and invited me and a few of the core of CIRC4 along.
Should be interesting to see how this grows 🙂
Well, it was fun, but the shine has finally worn off of being in CIRC4.
I made friends with a great core group, but there is a large proportion of the full (100 members) clan that never seems to play, and a larger proportion who don’t want to join company, or team battles or even platoon with others.
Over the last couple of months we’ve tried to get an organised tank company together with some limited training but the turn out has been…poor, to say the least.
CIRC4 seems to be classified as a ‘fun’ clan, not expected to take things seriously, which is fine, but there are also those that think just being in a clan makes you a better player, yet don’t want to learn or communicate, making group play difficult and frustrating.
I have something else lined up, but not saying anything on that just yet.
So, Virgin Media have finally acknowledged that there is a ‘utilisation’ issue in my area that has been affecting speeds in peak times since August.
Apparently it is scheduled for a solution at the end of October. We’ll see. Last time there was a major upgrade scheduled they tried to put off any new infrastructure build until the scheduled upgrade…which would be June next year. Oh joy 😦
What with the dreadful state of Random Battles in World Of Tanks and some new mission requirements requiring you to be in a clan, I was lucky to be watching Circon’s Twitch stream and heard about the creation of a 5th clan for his followers, CIRC4. I applied and was accepted!
Hopefully, the benefits of being in a high profile clan with a common interest will mean more people to platoon with and a chance to get into Tank Companies in a big way.
The Beard? Well, the Beard is the true hero of Circon’s streams 🙂
A new MMO entered open beta yesterday, War Thunder.
From their own blurb; ‘War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.’
The ultimate aim seems to be to have air, sea and land forces in the same large maps fighting in various battle modes. At the moment it is just the air forces, and it is a pretty good game just for that.
More to come once I’ve explored it a bit more.
I’ve had a look at it but as it’s closed beta can’t say too much about it. Might have more to say when the NDA is lifted.
So, I’ve finally given up playing Fallen Earth.
As a near-future apocalypse MMO the game had a lot of potential, it didn’t feel too ‘grindy’ for a free-2-play (F2P), there was a lot of content in the huge starter area to keep you busy, and they were gradually ironing out bugs, but recent changes have been an obvious move to try to get more money out of the player base. I don’t have a problem with that in itself, the F2P launch did bring in a lot of new players, and a large proportion of those probably didn’t spend a penny towards the running costs of the game (including me).
The problem is that the changes were quite drastic and an obvious crippling of the ability of F2P players to level up and be self-sustainable as F2P characters.
Supposedly some of these changes are to stimulate more interaction between seasoned players and new F2P players, creating a player market for crafted goods, etc, but I don’t see it happening. Prices in the in-game market are ridiculously high and now that seasoned players know newbies can’t craft as much of their own gear it’s only going to go higher.
I don’t mind games trying to make money, but removing features from F2P players after they have been using them for nearly six months then trying to sell them those features as a perk just doesn’t sit right with me.
Coupled with ongoing issues with lag, and a friend’s regular disconnects when playing making grouping difficult, I’ve decided to hang up my dust-mask and move on to other games.